Thursday, February 14, 2008

CE6 OAL: What you need to know


This material is drawn from a talk that Travis Hobrla gave at MEDC 2006 (thanks Travis!) and contributed to by the whole Windows CE BSP team.

The driver changes that I have already written about the biggest CE6 differences that OEMs would care about. Much less significant are the CE6 OAL changes. The OAL, or OEM Adaptation Layer, is somewhat analogous to a HAL (Hardware Adaptation Layer). The OAL plus a set of drivers comprise the BSP (Board Support Package), the software that makes the Windows CE OS run on the OEM’s hardware.

One big OAL detail that did not change: the production quality OAL initiative, or PQOAL. PQOAL is a directory organization, a highly componentized set of libraries you can pick and choose from to compose your OAL. The following illustration shows how all of the components come together to build a complete OAL which interfaces between the kernel and the hardware.

PQOAL was introduced in CE5, and is optional. You can create CE5 and CE6 BSPs without using the PQOAL organization. But it is easier to port a PQOAL BSP from CE5 to CE6. If you have a non-PQOAL BSP that you want to port to CE6, you may choose whether to port to PQOAL while you are porting to CE6. Our BSP team recommends adopting PQOAL; their expectation is that you will find the componentized organization easier to maintain and easier to port to new OS versions over time. If you already have a BSP that uses the CE5 PQOAL organization, you’ll find the directory structure and available libraries to be quite similar in CE6.

So what did change? In CE6 we split up three components that previously linked together to make the kernel executable, nk.exe. CE5 the kernel, OAL and the Kernel Independent Transport Layer (KITL) all linked into nk.exe. In CE6 these are broken into kernel.dll, oal.exe and kitl.dll.

The primary reason for this change was updateability. In the past, if Microsoft released a kernel update, the OEM would have to take the updated kernel and link it again with their OAL to produce a new nk.exe. Now the OEM only has to distribute Microsoft’s new kernel.dll.

Another benefit of this change is that it formalizes the interface between the kernel, OAL and KITL. These components exchange tables of function pointers and variable values to communicate with each other, and cannot invoke functions other than those in the tables. In CE5 and earlier OS versions, some OEMs found that since the OAL and kernel linked together into the same executable, they could call undocumented kernel APIs. The problem with this is that Microsoft did not support the APIs being called this way. Some of them had special cases or calling rules that OEMs would not know about. Security holes and stability problems were possible. Supportability was also a risk; kernel hotfixes between releases could potentially break OEM code.

An additional benefit of the kernel / OAL / KITL separation is that each module now has its own debug zones and can be debugged independently. It is also a step on the way toward a dynamically loadable KITL – that’s not yet possible in CE6, but hopefully will be possible in the future.

So let’s dig further into the details of the separation of these binaries.

In Windows CE 5.0, the BSP directories built three different versions of the kernel exe.

  • OAL + Kernel = kern.exe
  • OAL + Kernel + KITL = kernkitl.exe
  • OAL + Kernel + KITL + Profiler = kernkitlprof.exe

Maintaining these three different directories could be bothersome, and some OEMs chose only to maintain kern.exe. This choice meant they could not use KITL for debugging or use the kernel profiler to measure performance bottlenecks. I cannot emphasize enough how strongly we at Microsoft believe it is worth your time to set up KITL. It is an up-front investment that will save you much debugging time as you work.

In Windows CE 6, we don’t build multiple versions of the OAL. The separation of KITL into kitl.dll gets rid of the distinction between kern.exe and kernkitl.exe. And we now recommend that OEMs always build profiling support into their OAL, getting rid of the need for separate kernkitl.exe and kernkitlprof.exe. As a result, the platform directory only needs to build one executable: oal.exe.

A side note about profiling from an observer who is definitely not impartial. :-) Profiling support is not actually required, unless you want to use the kernel profiler. But the required code to implement profiling is small, and won’t impact OS performance as long as the profiler is not actually running. I believe the benefits of the profiler justify the small amount of work needed to set it up. You could look at our sample BSPs to see how they implement profiling.

We tried to simplify the CE6 OAL modularization as much as possible, to ease porting of CE5 OALs to CE6. Each module builds a table of function pointers for use by the other modules. The kernel exports NKGLOBAL (See the CE6 %_WINCEROOT%\public\common\oak\inc\nkglobal.h). This table is too large to reproduce meaningfully here, but there are function pointers for things like debug output, interrupt hooking, synchronization objects, virtual memory operations, registry access, string operations, and other kernel interfaces. There are also shared global variables passed via the NKGLOBAL table.

But OEMs don’t need to completely revise their OAL code to call kernel functions using these pointers. We hid the existence of the kernel and KITL function pointer tables inside a library of wrapper functions that the OAL can use (nkstub.lib), so that exactly the same set of functions are available to the OAL as in the past. For example, to use a critical section, the OAL doesn’t need to call the function table entry pNKGlobal->pfnEnterCS(). Instead, nkstub.lib has a wrapper function EnterCriticalSection() for the OAL to call as it did in the past:


%_WINCEROOT%\private\winceos\coreos\nk\nkstub\nkstub.c:

void WINAPI EnterCriticalSection (LPCRITICAL_SECTION lpcs)

{

g_pNKGlobal->pfnEnterCS (lpcs);

}

This library of wrapper functions should make it easier to port OAL code to CE6. All you have to do is link nkstub.lib into the OAL in order to call the kernel APIs.

Similarly, the OAL exports an OEMGLOBAL table (%_WINCEROOT%\public\common\oak\inc\oemglobal.h) with OAL functions and global variables. Many of the functions in this table are required; the OS won’t work unless the OEM assigns the function pointers. Others are optional; the OAL can pass NULL pointers and the OS would continue to work. Required exports will be assigned to OEMGLOBAL by oemmain.lib (explained below), while you will need to assign optional exports inside your OEMInit routine. For example, the OAL exports used to implement kernel profiling are optional. So the Aspen7750R sample BSP assigns the profiling exports as follows.

%_WINCEROOT%\platform\Aspen7750R\src\oal\oallib\init.c:

void OEMInit()

{

// other code removed

g_pOemGlobal->pfnProfileTimerEnable = OEMProfileTimerEnable;

g_pOemGlobal->pfnProfileTimerDisable = OEMProfileTimerDisable;

}

To find out which OAL exports are optional and which are required, see the CE6 Platform Builder help for OEMGLOBAL.

As with NKGLOBAL, there is a wrapper library oemstub.lib that wraps the OAL exports. Kitl.dll can use oemstub.lib to call OAL functions.

%_WINCEROOT%\private\winceos\coreos\nk\oemstub\oemstub.c:

BOOL OEMGetRealTime(LPSYSTEMTIME pst)

{

return g_pOEMGlobal->pfnGetRealTime (pst);

}

Besides nkstub.lib and oemstub.lib, there are a few additional libraries in CE6 for OEM use:

  • Kitlcore.lib: This is a replacement for kitl.lib, implementing the KITL protocol and the initialization of the kitl.dll interface with the NKGLOBAL and OEMGLOBAL structures. You should link this library into kitl.dll instead of kitl.lib.
  • Nkldr.lib: This library implements KernelInitialize / KernelStart, to link into oal.exe.
  • Oemmain.lib: This library implements the OEMInitGlobals function which exchanges function pointers with the kernel. Link this into oal.exe.

The resulting work to port a CE5 BSP to CE6 would be to revise the platform directory structure slightly, and link with different libraries. The old CE5 directory structure:

CE5 Directory

Builds

%_WINCEROOT%\platform\BSP_NAME\src\kernel\oal

oal.lib

%_WINCEROOT%\platform\BSP_NAME\src\kernel\kern

kern.exe

%_WINCEROOT%\platform\BSP_NAME\src\kernel\kernkitl

kernkitl.exe

%_WINCEROOT%\platform\BSP_NAME\src\kernel\kernkitlprof

kernkitlprof.exe

Now becomes:

CE6 Directory

Builds

%_WINCEROOT%\platform\BSP_NAME\src\oal\oallib

oal.lib

%_WINCEROOT%\platform\BSP_NAME\src\oal\oalexe

oal.exe

%_WINCEROOT%\platform\BSP_NAME\src\kitl

kitl.dll

Oal.lib is exactly the same as before, so the remaining porting steps between CE5 and CE6 boil down to building oal.exe and kitl.dll.

  1. The oalexe directory is the same as the old \kernel\kern\*, with nkldr.lib, oemmain.lib and nkstub.lib added to the sources file.
  2. The kitl directory comes from taking the KITL specific elements out of the old \kernel\kernkitl. Convert it from an EXE to a DLL, remove the non KITL related binaries, and add nkstub.lib and oemstub.lib. You will also need to add some global variables that used to be common with the OAL.

There are other small changes you’ll run into, related to differences in the sets of PQOAL libraries available between CE5 and CE6, but they’re relatively minor and not related to the OAL / kernel / KITL separation.

As a side note, the separation of OAL and KITL is actually optional, so your other choice could be:

CE6 Directory

Builds

%_WINCEROOT%\platform\BSP_NAME\src\kernel\kern

oal.exe

%_WINCEROOT%\platform\BSP_NAME\src\kernel\kernkitl

oalkitl.exe

As I mentioned previously: Anecdotal experience from our beta partners said that BSP porting to CE6 took them mostly between one day and one month. Travis Hobrla, a member of our BSP team, developed an awesome demo for MEDC 2006 (Mobile & Embedded DevCon) where he ported the CE5 CEPC OAL to CE6 in about 15 minutes. If you are an OEM, your experiences may vary, but we don’t anticipate it being too painful. It was our goal to make it an easy port.

Note! Travis’ demo is also being developed into an online “eHowTo” you could follow as a porting exercise. I don’t see it yet on http://msdn.microsoft.com/embedded/getstart/basics/tutorialsce/default.aspx but that’s where I’d look for it.

The main area where you may have to make big changes is if your CE5 OAL called kernel APIs that we did not intend to expose to the OAL. In CE6 you would have to move that functionality out of the OAL, into a kernel-mode driver. You might need to design the OAL to expose IOCTLs to work together with the kernel-mode driver to implement the old functionality.

One final detail you should be aware of is that for security reasons, the OS only exposes a few OAL IOCTLs to user-mode code. By default, applications and user-mode drivers can’t call OAL IOCTLs that Microsoft didn’t specifically expose to user mode. For more detail, see the “OAL IOCTL Codes” .

CE6 Drivers: What you need to know

One of the biggest concerns people have about the new CE6 release is backward compatibility.  Every release we try very hard to make existing applications, drivers and OALs as compatible as possible.  With CE6 we expect very high compatibility for applications and even OAL code, but unfortunately I can’t say the same about drivers.  Many, in fact most, drivers will need modifications in order to run on CE6.  While binary compatibility (being able to run the exact same driver without a rebuild) is not likely, we do expect it to be easy to port almost all drivers.  That was our goal once we realized many drivers would have to change.

The primary reasons that drivers will need change are:

  • Deprecated APIs
  • Memory passing
  • Asynchronous buffer access
  • User interface handling

The biggest difference in CE6 is how drivers access embedded pointers and other data, as I described in detail in my memory marshalling post.  There are two main things you need to do to fix memory accesses.  First, look through your existing code for calls to mapping APIs like MapCallerPtr or MapPtrToProcess, and convert them to calls to marshalling APIs like CeOpenCallerBuffer / CeCloseCallerBuffer.  Second, look for calls to SetKMode and SetProcPermissions.  They most likely correspond to asynchronous memory access, for which you’ll now need CeAllocAsynchronousBuffer / CeFreeAsynchronousBuffer.

That will take care of most of the porting work.  The other thing to look for is UI functionality.  If your driver has any UI, you won’t be able to run it in the kernel.  And most CE6 drivers will run in the kernel.  Even if your driver will run in user mode, we recommend using the kernel UI handling to maximize portability between user and kernel mode.  In CE6, drivers that require UI should break that UI functionality out into a companion user-mode DLL.  Move all the resources, shell calls, etc. into the new DLL.  Then use the new CeCallUserProc API to call into the user-mode helper.

BOOL CeCallUserProc(
LPCWSTR pszDllName,
LPCWSTR pszFuncName,
LPVOID lpInBuffer, DWORD nInBufferSize,
LPVOID lpOutBuffer, DWORD nOutBufferSize,
LPDWORD lpBytesReturned);
 

This is something like a combination of LoadLibrary / GetProcAddress with an IOCTL call.  When a kernel-mode driver calls this API, we’ll load the DLL inside an instance of udevice.exe.  When a user-mode driver calls this API, the DLL will load in-proc inside the same instance of udevice.exe that the user-mode driver is running in.  So drivers that use this API can run in kernel or user mode without change.

The one big difference between CeCallUserProc and an IOCTL is that CeCallUserProc does NOT allow embedded pointers.  All arguments must be stored inside the single “in” buffer passed to CeCallUserProc, and return data must be stored in the single “out” buffer.  The problem is, if kernel code calls user code, user code cannot use CeOpenCallerBuffer or any other method to get the contents of kernel memory.  We never allow user-mode code to access kernel-mode memory.

And, while you are modifying your drivers to use the new marshalling helpers and CeCallUserProc, you might as well check to see if it needs to do any secure-copy or exception handling it never did before…  As I outlined in the marshalling post.  Remember, now that drivers run in the kernel, you must be more careful than ever to preserve the security and stability of the system.

User-Mode Drivers

As we’ve already mentioned, CE6 now supports running drivers inside a user-mode driver host, udevice.exe.  User-mode drivers work pretty much the same as kernel-mode drivers: an application calls ActivateDevice(Ex) and DeactivateDevice on the driver.  The device manager will check registry settings to see if the driver is supposed to be loaded in user mode.  You can also use registry settings to specify an instance “ID” of udevice.exe to use, if you want multiple user-mode drivers to load into the same process.

For example, there is one user-mode driver group with ID 3.  Multiple drivers load into this group.  If you look inside the CE6 %_WINCEROOT%\public\common\oak\files\common.reg (an unprocessed version of what you get in your release directory), you’ll see how this group is created and a few drivers that belong to it.

[HKEY_LOCAL_MACHINE\Drivers\ProcGroup_0003]

    "ProcName"="udevice.exe"

    "ProcVolPrefix"="$udevice"

 

; Flags==0x10 is DEVFLAGS_LOAD_AS_USERPROC

[HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Ethman]

   "Flags"=dword:12

   "UserProcGroup"=dword:3

 

[HKEY_LOCAL_MACHINE\Drivers\Console]

    "Flags"=dword:10

    "UserProcGroup"=dword:3

 

[HKEY_LOCAL_MACHINE\Drivers\BuiltIn\SIP]

    "Flags"=dword:10

    "UserProcGroup"=dword:3 

If you don’t specify a process group, your driver will be launched inside a unique instance of udevice.exe.

The device manager creates a reflector service object to help the user-mode driver do its job.  The reflector service launches udevice.exe, mounts the specified volume and registers the file system volume APIs for communicating with the driver.  Communication between applications and the user mode driver pass through the reflector, which helps with buffer marshalling.  The reflector also assists the user-mode driver with operations that user-mode code is not normally allowed to make, like mapping physical memory; more on this later.

It is our goal that drivers should be as close to 100% portable between kernel and user mode as possible.  However, kernel code will always be more privileged than user code will be.  Taking advantage of the increased kernel capabilities will make your kernel-mode driver impossible to port to user mode.

What are some of the incompatibilities you need to know about?

As I explained in the marshalling post, user-mode drivers cannot write back pointer parameters asynchronously.  I take it a step further and say that user-mode drivers cannot operate on caller memory asynchronously.  That you’re better off keeping such drivers in kernel mode for now, or restructuring their communication with the caller so that nothing is asynchronous.

Another detail you should know about is that user-mode drivers cannot receive embedded pointers from the kernel.  This is exactly the same as saying that CeCallUserProc cannot support embedded pointers.  If you’re writing a driver that talks to kernel-mode drivers, and those kernel-mode drivers pass you embedded pointers, then your driver may have no choice but to run in kernel mode.  If you can reorganize the communication between drivers, you may be able to “flatten” the structure so that, like CeCallUserProc, all the data is stored directly in the IN and OUT buffers instead of referenced via embedded pointers.

There are some APIs which used to require trust that now are (mostly) blocked against use in user mode.  One notable example is VirtualCopy, and its wrapper function MmMapIoSpace.  Most user-mode code cannot call VirtualCopy.  User-mode drivers can, with a little help from the reflector.  The reflector can call VirtualCopy on behalf of a user-mode driver, but it will not do so unless it knows the driver is allowed to use the addresses it’s copying.  Under each driver setup entry in the registry, there are IOBase and IOLen keys that we use to mark physical memory.  When your driver calls VirtualCopy, the reflector will check these values to make sure your driver is allowed to access the physical address.  For example, the serial driver might specify a physical address like this:

[HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Serial]

    "IoBase"=dword:02F8

    "IoLen"=dword:8 

If you have just one buffer to copy, use DWORD values.  Use multi-strings to specify multiple base addresses and sizes.

[HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Serial]

    "IoBase"=multi_sz:"2f8","3f6"

    "IoLen"=multi_sz:"8","2"

Since only privileged applications can write to this part of the registry, the registry keys should protect against unprivileged code trying to gain access to these addresses.

Notable APIs that user-mode code cannot call:

  • VM APIs:  VirtualCopy[Ex], LockPages[Ex], CreateStaticMapping
  • Interrupt APIs: InterruptInitialize, InterruptDone, LoadIntChainHandler
  • You cannot install IISR directly, though you can install GIISR via the reflector.  (GIISR exposes well known interfaces and the reflector can do the required checks on these calls.)
  • OAL IOCTLs that are not explicitly permitted by the kernel

Call-backs from a user-mode driver to any process are also prohibited.  The most important repercussion of this is, if you move a bus driver to user mode, you’d have to move the client drivers to user mode too.  You can’t have the client driver in the kernel since you cannot call back to the bus driver.  You may want to put the bus driver and all of its client drivers in the same udevice.exe instance, so that the callbacks are all within a single process.

OEMs can choose to expose additional OAL IOCTLs and APIs to user mode by building a kernel-mode driver that provides these services – by essentially writing their own version of a reflector.  There is a kernel-mode driver, the oalioctl driver, that OEMs can extend to this end.  Anyone who’s not an OEM would have to write their own kernel-mode driver to do it.  But be warned!  Using oalioctl or writing new kernel-mode drivers to expose this functionality is essentially opening up a security gap that we (Microsoft) sought to close.  Personally I advise against it.

Writing CE5 drivers to be compatible with CE6

I would like to mention that Steve Maillet, one of our eMVPs, had a good suggestion: you can set up abstractions which combine the CE5 and CE6 driver needs, so that all you have to do is reimplement the abstraction layer in order to port from CE5 to CE6.  He even presented his abstraction layer at this year’s MEDC (Mobile & Embedded DevCon, 2006).  I don’t know if he’s interested in giving it out widely, but you could contact him at EmbeddedFusion (http://www.embeddedfusion.com/), or steal his idea and implement your own layer.

Juggs Ravalia did a Channel 9 interview on the topic of drivers in CE6 – if you don’t like my explanation, maybe you’ll like his better.  He knows much more about our user mode driver framework than I do. http://channel9.msdn.com/Showpost.aspx?postid=233119